Many of Ronin's skill have position restriction, but few of his skill moves him around too. Shingan: Debuff target, buff your own accuracy and crit. Guard Stance: Increase your defense, and add a riposte that increase your dodge when take hit. Swallow's Return: A weak ranage attack that boost your own damage. Battojutsu: A high damage attack only from Rank 1. Swift Cuts: Hits all enemies, use from back. While didn't really bring any thing new in term of functionality (play like a cross of Good Girl and Assassin), I think he has a pretty good theme. Took longer due to other work and stuff, but its finally done! (I think.). Always want to do a eastern theme class, and a coversation on chat spark me to get to it. Woot, finally a brand new class (not just port from Nexus). He also now can be build as a tank buster, be able to take down high defensive monster's protection. Certain skill combos and party group are needed to help bring out his true damage dealing potential. Able to dish out high damage potential, but not very good at dodging, nor high HP.īut more than that, he is a very techenical fighter, with few skills to help him over come his weakness. Ronin is the textbook front-line glass cannon. Now, left with nothing, he came to this forsaken place seeking to fulfill the only purpose he has left to die of a warrior’s death. Once a proud samurai of a powerful house, his own greed and sins had led him down the path of ruin. Now, it is just a tool for killing.”Ī dishonored swordsman from the far East. “The Katana holds the sprit of honorable warrior.
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